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Library / Stage operations

Stage brief / 2 min read

Timecode labels the frame. Genlock controls the timing.

Matching numbers are not proof that the whole image pipeline is synchronized. Test timing and delay as separate questions.

Prepared 16 September 2026 · Local draft · Site publication: not published
Epic captions this image as multiple nodes used for an inner-frustum split on an ICVFX shoot.
Epic captions this image as multiple nodes used for an inner-frustum split on an ICVFX shoot. Epic Games / Unreal Engine Documentation · Publication permission pending owner review. View full size

Two questions that sound alike

Timecode gives frames a shared label. In Epic’s documented video-input workflow, a timecode provider adopts incoming labels while a custom timestep can lock Unreal’s updates to the reference cadence. Those are distinct settings. The documentation explicitly warns that this area changes between engine versions, so follow the page for the actual show build.

Source: Timecode and Genlock

Matching labels are only one check

Atlas analysis

When a problem appears only during movement, do not immediately blame the tracking system. Write down which signal arrives where: camera video, tracking, rendering, display output, and the monitoring feed. Your team needs a map of that path before it can decide what to measure.

A frame identifier helps locate material. It does not, on its own, demonstrate acceptable delay from physical motion to the recorded background. Conversely, a convincing static frame can hide timing problems. The acceptance test needs motion that is representative of the planned shot, not just a frozen chart.

A useful test record

Atlas checklist

Ask the stage engineer to record the reference source, frame rates, timecode interpretation, and observed lock status. Then record the camera moving past a clear physical/virtual alignment reference. Repeat after the system has been running for a while. Save the result with the configuration, and agree who investigates if it changes.

This is a briefing checklist, not a substitute for a system-specific sync procedure. Hardware, plugins, and display processing determine the implementation.

  • Verify labels and reference cadence separately.
  • Use motion to check the captured result.
  • Log dropouts and configuration changes instead of guessing.
Keep this in mind

A shared time label is useful evidence, not a complete synchronization test.

Sources & evidence

Primary documentation establishes tool behavior or a reported production. Checklists and illustrative examples are Atlas editorial guidance, not results of independent testing. Match documentation to your installed version.

Timecode and Genlock

Source published: Not established · Retrieved 16 September 2026